![c# - Unity creating arrays of my already made Editor/Property Drawer that has arrays in it - Stack Overflow c# - Unity creating arrays of my already made Editor/Property Drawer that has arrays in it - Stack Overflow](https://i.stack.imgur.com/PDifE.png)
c# - Unity creating arrays of my already made Editor/Property Drawer that has arrays in it - Stack Overflow
Warwick Molloy on Twitter: "#gamedev Editing SerializedProperty in #unity3d custom inspector and custom property drawer 3 different ways: Scene UI, Handles & Inspector https://t.co/BcFFyRkLWL" / Twitter
![Binary Impact on Twitter: "#Unitytips You need to see a value in the inspector but want to prohibit changing it? Introduce a [ReadOnly] attribute! Put the ReadOnlyDrawer in an Editor folder and Binary Impact on Twitter: "#Unitytips You need to see a value in the inspector but want to prohibit changing it? Introduce a [ReadOnly] attribute! Put the ReadOnlyDrawer in an Editor folder and](https://pbs.twimg.com/media/E4eYrEEWYAEJrYK.jpg)